/**************************************************************************
*   Copyright (C) 2009 Chernov Dmitry                                     *
*   diman4ik.chernov@gmail.com                                            *
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
*   This program is distributed in the hope that it will be useful,       *
*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
*   GNU General Public License for more details.                          *
*                                                                         *
*   You should have received a copy of the GNU General Public License     *
*   along with this program; if not, write to the                         *
*   Free Software Foundation, Inc.,                                       *
*   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
***************************************************************************/

#ifndef MAIN_WINDOW_H
#define MAIN_WINDOW_H

#include <KXmlGuiWindow>
#include <QTime>


class KornersWidget;

class KornersMainWindow : public KXmlGuiWindow
{
    Q_OBJECT
public:
    KornersMainWindow();
    ~KornersMainWindow() {}

protected:
    void setupActions();

private slots:
    void startGame();
    void localMultiplayerGame();
    void viewHighScore();
    void gameOver( QTime );
    void gameStarted();
    void onTimeToggled(bool onTime);
    void configureSettings();
    void loadSettings();
    void createNetworkGame();
    void connectToNetworkGame();
    void playerName( QString name );
    void playerNameIp( QString name, QString ip = "localhost" );
    void showStatus1( QString );
    void showStatus2( QString );
    void clearStatus();

private:
    KornersWidget* m_widget;
};

#endif